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Bezier Curves
Bezier
curves are handy little drawing nodules that give you much more control over
your lines, paths and curves. (These will be especially important when creating
animation paths, a new feature in PPT 2002.) The easiest way to learn them is to
practice, practice, practice.
To
get to the Bezier curves in PPT, first draw a line of some sort. Note that you
can tear off the lines from the Autoshapes menu--handy if you need to draw a lot
of things. Double-clicking any of the lineshapes in this menu will
make that line control "sticky"--you won't have to click to select the
line type before drawing each one.

1.
Use one of the tools to draw a line. Note that if you use the Curve or FreeForm
tools, you'll have to double-click to release the tool. Single clicks actually
add navigation points--also known as vertices (or vertexes if you check the PPT
help files) to these kinds of lines as you can see below on the right.
I find it easiest to use the Curve or FreeForm line tools as opposed to using
the scribble line tool. The scribble might seem easier to draw with, but it adds
so many vertices it makes the shape more difficult to work with.
As
with most drawing programs, holding down the SHIFT key while clicking/drawing
the line will allow you to create straight lines. In PPT, pressing the SHIFT key
constrains your lines to 15-degree increments.
 
Anyway, select your line and right-click to get to the Edit
Points option. (Edit Points is also available by clicking on the
"Draw" menu at the bottom of the page.)

2.
Add a point. To do this, right-click the line again and select "Add
Point." The point or "vertex" (a black node as you can see below) will be added
wherever you right-clicked. You can also use CTRL+Click on a line to add a
vertex. CTRL+Click on the vertex itself will delete the vertex.
3. Now that you've added a
point, you can select what type of point/vertex you want it to be--smooth,
straight, or corner. Do this by right-clicking on the black vertex itself. Auto
Point is the default vertex type, and it seems to work mostly like a smooth
point (but this might be dependent upon the type of line you've drawn in the
first place).

4.
Notice the funky blue lines that pop up after you've determined what
point/vertex type you want to use. These are how you manipulate the curve. I
have no idea what these lines are called, so I'll call the blue lines
"funky blue lines" and the white vertices (the little boxes) on the
ends the "handles." (Technical terms, those. <g>)

5.
Grab the handle at the end of one of those funky blue lines and draaaaaaag it
as shown below. As you can see, PPT displays a dashed line to let you know what
your line will look like when you let go of the handle. If you release about
where the hourglass is below, your line will become a nice S-curve. Note that
the further away you pull the handles, the larger and smoother your curve will
be.

6.
You can move the point/vertex around if necessary. Just left-click the black
vertex and drag. PPT will show you how your curve will change (dashed line) as
you move the vertex around. Or clicking directly on a line, as opposed to a
vertex, and dragging will reshape your line and add a vertex.

7.
Close Path is a handy little feature, too. Simply click elsewhere on the slide
to get out of Edit Points mode, then right-click on the line to select it and
bring up the popup menu. Choose Close Path (right below Edit Points).

8.
Corner points are useful as well. Start out as above, but this time choose
Corner Point. Notice I made my line longer than I ultimately wanted my shape to
be--I added the corner point vertex midway on the line.

9.
Now grab the black vertex at the far right and move it down. The corner vertex
will swell, but be patient. You can fix it by using the handles to move the
funky blue lines to the appropriate spots.

10.
You can extend any of your lines by just grabbing the black vertices and
dragging them into place.
Final Note.
Bezier Curves can be frustrating, especially at first. But with practice,
Bezier Curves will be your friends. <g> They are extremely useful tools to
help you draw more accurately in PPT. They're not available in PPT
95--definitely one more reason to upgrade.
I
also highly recommend Glen Millar's tutorial on 3D Bezier Curves! Glen has an
amazing way of looking at the world and then explaining to us how he does
it. http://www.pptworkbench.com/html/3d_catchment.htm
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